/* °ÔÀÓ°á°úÈ­¸éÀÇ Å¸ÀÌÆ² "°ÔÀÓ°á°ú" ¾Ö´Ï¸ÞÀÌ¼Ç*/
.pvp_ranking_title {
	animation-name: pvp_ranking_title;
	animation-duration	: 0.3s;  /* º»·¡ 15.0s  Å×½ºÆ®¸¦ À§ÇØ Á» ¸Ö¸® ÇÔ. --> 20ÃÊ·Î º¯°æÇÔ(LG¿äÃ»)*/
	animation-iteration-count : 1;
	animation-timing-function:ease-in-out; /* ease-in  ease-out linear ease-in-out*/
	animation-direction : normal;
	animation-fill-mode : forwards;
	animation-play-state	: running;		
}
@keyframes pvp_ranking_title
{
	0%		{top : -60px;}
    100%	{top : 112px;}
}

.pvp_ranking_left1 {
	animation-name: pvp_ranking_left;
	animation-duration	: 0.3s;  
	animation-iteration-count : 1;
	animation-timing-function:ease-in-out; /* ease-in  ease-out linear ease-in-out*/
	animation-direction : normal;
	animation-fill-mode : forwards;
	animation-play-state	: running;		
}
.pvp_ranking_left2 {
	animation-name: pvp_ranking_left;
	animation-duration	: 0.5s;  
	animation-iteration-count : 1;
	animation-timing-function:ease-in-out; /* ease-in  ease-out linear ease-in-out*/
	animation-direction : normal;
	animation-fill-mode : forwards;
	animation-play-state	: running;		
}
.pvp_ranking_left3 {
	animation-name: pvp_ranking_left;
	animation-duration	: 0.7s;  
	animation-iteration-count : 1;
	animation-timing-function:ease-in-out; /* ease-in  ease-out linear ease-in-out*/
	animation-direction : normal;
	animation-fill-mode : forwards;
	animation-play-state	: running;		
}
.pvp_ranking_left4 {
	animation-name: pvp_ranking_left;
	animation-duration	: 0.9s;  
	animation-iteration-count : 1;
	animation-timing-function:ease-in-out; /* ease-in  ease-out linear ease-in-out*/
	animation-direction : normal;
	animation-fill-mode : forwards;
	animation-play-state	: running;		
}
/*¿ÞÂÊ¿¡¼­ ¿À¸¥ÂÊÀ¸·Î ÇöÀç À§Ä¡±îÁö ÀÌµ¿ */
@keyframes pvp_ranking_left 
{
	0%		{transform: translateX(-1000px);} 
	100%	{transform: translateX(0);}
}
